These days mark the 20th anniversary of Mac OS X, later renamed as macOS. Really the underlaying tech is the same, but the naming allows them to move past 10.X into other unexplored territories. There’s a lot of talk these days about Macs, specially after the introduction of Apple Silicon, which certainly is an exciting move. There was some years where there was debate over the tech world on whether Apple should drop the Macs and focus on iPads or iPhones. Because the old Personal Computer paradigm is dead, right? Nonsense. While… Read More
Disclaimer: I know personally and worked with a good portion of the conference organizers and talkers. I label them with an asterisk*. The ShipItCon finally took place last Friday. I think it’s quite impressive, given the short amount of time since announcing it and being the first edition, that was so well organized. The venue was very good (and fairly unusual for a tech conference), and all the usual things that are easy to take as granted (food, space, projector, sound, etc) work like clockwork. Kudos to the organizers. The conference was… Read More
The new version of ffind v1.2.0 is available in GitHub and PyPi. This version includes the ability to configure defaults by environment variables and to force case insensitivity in searches. You can upgrade with pip install ffind –upgrade This will be the latest version to support Python 2.6. Happy searching!
The new version of ffind (1.0.2) is available in GitHub and PyPi. This version includes the ability to execute python modules and scripts directly and some other minor improvements. Happy developing!
I’ve been playing recently an online game that has recently launched, that uses the following idea. When a user starts a match, it spawns a process in the server that acts as the opponent, generating the actions against the user. The game had a rough launch, with a lot of problems due it being played by a lot of people. And, IMHO, a lot of the problems can be traced to that idea. I see it’s a seductive one. If a user generates an interaction with the service that takes time (for example, a match for… Read More
What is cache More than a formal definition, I think that the best way of thinking about cache is an result from an operation (data) that gets saved (cached) for future use. The cache value should be identifiable with a key that is reasonably small. This normally is the call name and the parameters, in some sort of hashed way. A proper cache has the following three properties: The result is always replicable. The value can be scrapped without remorse. Obtaining the result from cache is faster than generate it. The same result will be used… Read More
Good news everyone! The new version of find (0.8) is available in GitHub and PyPi. This version includes performance improvements, man page and fuzzy search support. Enjoy!
A few weeks ago I came by a couple of articles my Marco Arment that share the theme of the current status of accelerated change within the development community as a way of stressing up, and being difficult to be up to date. After all, one gets tired of learning a new framework or language every size months. It gets to a point where is not funny or interesting anymore. It seems like two different options are presented, that are available for developers after some time: Keep up, meaning that you adopt rapidly each new… Read More
As there seems to be a lot of misconceptions about what Big Data, there are also not really a good baseline to know “how much is high load”, specially from the point of view of people with not that much experience in servers. If you have some experience dealing with servers, you will probably know all this. So, just for the sake of convenience, I am going to do some back-of-the-envelope calculations to try to set a few numbers and explain how to calculate how many requests per second a server can hold…. Read More